Sure I can watch any youtube video of someone using an Elite Specialization for each class but that's not like actually trying it out for myself to know if I can play it or want to play it ! Take away the Elite Specialization after the Trial so everyone has to boost that by themselves ,when a person chooses to use the boost to 80 !
There are three situations that require a team-oriented build: Raids, Challenge Mode (CM) Strikes, and CM Master Tier Fractals. For everything else, just bring passable skill. By the time you do all the content leading up to these things, you can afford a second set of ascended for a team-oriented build.
In GW2 it doesn't, at least not outside of Elite Specializations. And those specializations can be treated as their own class (which you can swap into without restarting), so the same thing applies; they might get nerfed or buffed but their complexity is the same as it was when it was released.
Scourge is just amazing for open world PvE, having it all on demand: Fear for breakbar, Heal with barrier, Condi cleanse and Condi damage on the F bars. You can choose Minions for Utility Skills too, making it easy to solo things. However, this might change soon though, necros are afraid the nerf hammer is coming.
15. Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Grant boons to nearby allies when this skill fully charges. Power Break. 2. Break stuns on yourself and grant stability to nearby allies. Mantra of Distraction.
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